HideInInspectorNamespace: UnityEngine
Description

Makes a variable not show up in the inspector but be serialized.

// Make the variable p not show up in the inspector
// but be serialized.
@HideInInspector
var p = 5;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    [HideInInspector]
    public int p = 5;
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	[HideInInspector]
	public p as int = 5