MicrophoneNamespace: UnityEngine
Description

Use this class to record to an AudioClip using a connected microphone.

You can get a list of connected microphone(s) from the devices property and then use the Start and End functions to start or end a recording session using one of the available devices.
Static Variables
devices A list of available microphone devices, identified by name.
Static Functions
End Stops recording.
GetDeviceCaps Get the frequency capabilities of a device.
GetPosition Get the position in samples of the recording.
IsRecording Query if a device is currently recording.
Start Start Recording with device.