HideFlags
Description

Bit mask that controls object destruction and visibility in inspectors.

Variables
None A normal, visible object. This is the default.
HideInHierarchy The object will not appear in the hierarchy.
HideInInspector It is not possible to view it in the inspector.
DontSave The object will not be saved to the scene. It will not be destroyed when a new scene is loaded.
NotEditable The object is not be editable in the inspector.
HideAndDontSave A combination of not shown in the hierarchy and not saved to to scenes.