MenuCommandNamespace: UnityEditor
Description

Used to extract the context for a MenuItem. MenuCommand objects are passed to custom menu item functions defined using the MenuItem attribute.

// Add context menu named "Something" to context menu
@MenuItem ("CONTEXTRigidbodyDo Something")
static function Something (command : MenuCommand) {
	var body : Rigidbody = command.context;
	body.mass = 5;
	Debug.Log ("Changed Rigidbody's Mass to " + body.mass + " from Context Menu...");
}
See Also: MenuItem.
Variables
context Context is the object that is the target of a menu command.
userData An integer for passing custom information to a menu item.
Constructors
MenuCommand Creates a new MenuCommand object.