Describes collision.
collider | The Collider we hit (Read Only). |
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contacts | The contact points generated by the physics engine. |
gameObject | The GameObject whose collider we are colliding with. (Read Only). |
relativeVelocity | The relative linear velocity of the two colliding objects (Read Only). |
rigidbody | The Rigidbody we hit (Read Only). This is null if the object we hit is a collider with no rigidbody attached. |
transform | The Transform of the object we hit (Read Only). |