Animator.GetIKPosition
GetIKPosition(goal: AvatarIKGoal): Vector3;
Vector3 GetIKPosition(AvatarIKGoal goal);
def GetIKPosition(goal as AvatarIKGoal) as Vector3
Parameters

goal The AvatarIKGoal that is queried.
Description

Gets the position of an IK goal.

An IK goal is a target position and rotation for a specific body part. Unity can calculate how to move the part toward the target from the starting point (ie, the current position and rotation obtained from the animation).

This function gets the current position of the specified goal in world space.

See Also: GetIKPositionWeight, SetIKPosition.