static
function
IsMainAsset(instanceID:
int):
bool;
static bool IsMainAsset(int instanceID);
static
def
IsMainAsset(instanceID as int)
as bool
Description
Is asset a main asset in the project window?
For example an imported model has a game object as its root and several Meshes and child game objects
in expanded state. The root game object is the main asset in this case.