static
def
LoadAllAssetsAtPath(assetPath as string)
as Object[]
Parameters
assetPath
Filesystem path to the asset.
Description
Returns an array of all asset objects at assetPath.
Some asset files may contain multiple objects (such as a Maya file which may contain multiple Meshes and GameObjects).
All paths are relative to the project folder, for example: "AssetsMyTextureshello.png"See Also: AssetDatabase.LoadAssetAtPath.