AssetDatabase.RenameAsset
static
function
RenameAsset(pathName:
string,
newName:
string):
string;
static string RenameAsset(string pathName,
string newName);
static
def
RenameAsset(pathName as string,
newName as string)
as string
Parameters
pathName |
The path where the asset currently resides. |
newName |
The new name which should be given to the asset. |
Returns
string
An empty string, if the asset has been successfully renamed, otherwise an error message.
Description
Rename an asset file.
All paths are relative to the project folder, for example: "AssetsMyTextures
hello.png".