Camera.depthTextureMode
var depthTextureMode: DepthTextureMode;
DepthTextureMode depthTextureMode;
depthTextureMode as DepthTextureMode
Description

How and if camera generates a depth texture.

A camera can build a screen-space depth texture. This is mostly useful for image post-processing effects. Note that generating the texture incurs a performance cost.

See Also: DepthTextureMode.
	// Generate a depth + normals texture
	camera.depthTextureMode = DepthTextureMode.DepthNormals;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        camera.depthTextureMode = DepthTextureMode.DepthNormals;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		camera.depthTextureMode = DepthTextureMode.DepthNormals