The field of view of the camera in degrees.
// Set the camera's FOV attached to the same game object to 60 camera.fieldOfView = 60;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { camera.fieldOfView = 60; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: camera.fieldOfView = 60
// Set the main camera's field of view to 80 Camera.main.fieldOfView = 80;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { Camera.main.fieldOfView = 80; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: Camera.main.fieldOfView = 80