CharacterController.height
var height: float;
float height;
height as float
Description

The height of the character's capsule.

	// Set the controller height to 2.0
	var controller : CharacterController;
	controller = GetComponent(CharacterController);
	controller.height = 2.0;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public CharacterController controller;
    void Example() {
        controller = GetComponent<CharacterController>();
        controller.height = 2.0F;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public controller as CharacterController

	def Example() as void:
		controller = GetComponent[of CharacterController]()
		controller.height = 2.0F