The shared physic material of this collider.
var material : PhysicMaterial; collider.sharedMaterial = material;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public PhysicMaterial material; void Example() { collider.sharedMaterial = material; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public material as PhysicMaterial def Example() as void: collider.sharedMaterial = material