Colors can be implicitly converted to and from Vector4.
// Convert a vector4 to a Color var aColor : Color = Vector4(0.5,1,0.5,1);
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public Color aColor = new Vector4(0.5F, 1, 0.5F, 1); }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public aColor as Color = Vector4(0.5F, 1, 0.5F, 1)