Green component of the color.
var color : Color32 = Color.white; color.g = 0;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public Color32 color = Color.white; void Example() { color.g = 0; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public color as Color32 = Color.white def Example() as void: color.g = 0