Component.guiText
var guiText: GUIText;
GUIText guiText;
guiText as GUIText
Description

The GUIText attached to this GameObject (null if there is none attached).

	guiText.text = "Hello World";
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        guiText.text = "Hello World";
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		guiText.text = 'Hello World'