void Dispatch(int kernelIndex,
int threadsX,
int threadsY,
int threadsZ);
def
Dispatch(kernelIndex as int,
threadsX as int,
threadsY as int,
threadsZ as int)
as void
Description
Execute a compute shader.
This functions "runs" the compute shader, with the given work size as
indicated by threadsX, threadsY, threadsZ parameters.
See Also: FindKernel, Compute Shaders.