ContactPoint.otherCollider
var otherCollider: Collider;
Collider otherCollider;
otherCollider as Collider
Description

The other collider in contact.

	// Prints the name of the collider this transform collided with
	function OnCollisionEnter(other : Collision) { 
		print("This collider collided with: " + other.contacts[0].otherCollider.name);
	}
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void OnCollisionEnter(Collision other) {
        print("This collider collided with: " + other.contacts[0].otherCollider.name);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def OnCollisionEnter(other as Collision) as void:
		print(('This collider collided with: ' + other.contacts[0].otherCollider.name))