Is Shift held down? (Read Only)
// Detects if the shift key was pressed function OnGUI() { var e : Event = Event.current; if (e.shift) { Debug.Log("Shift was pressed :O"); } }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.shift) Debug.Log("Shift was pressed :O"); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def OnGUI() as void: e as Event = Event.current if e.shift: Debug.Log('Shift was pressed :O')