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function OnGUI () { GUI.Button (Rect (0, 30, 100, 20), GUIContent ("Click Me")); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void OnGUI() { GUI.Button(new Rect(0, 30, 100, 20), new GUIContent("Click Me")); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def OnGUI() as void: GUI.Button(Rect(0, 30, 100, 20), GUIContent('Click Me'))