Style used by default for GUI.Label controls.
// Modifies only the label style of the current GUISkin var style : GUIStyle; function OnGUI() { GUI.skin.label = style; GUILayout.Label("This is a label."); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public GUIStyle style; void OnGUI() { GUI.skin.label = style; GUILayout.Label("This is a label."); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public style as GUIStyle def OnGUI() as void: GUI.skin.label = style GUILayout.Label('This is a label.')