GUISkin.textField
var textField: GUIStyle;
GUIStyle textField;
textField as GUIStyle
Description

Style used by default for GUI.TextField controls.

	// Modifies only the textField style of the current GUISkin

var style : GUIStyle; private var str : String = "A string...";

function OnGUI() { GUI.skin.textField = style; str = GUILayout.TextField(str); }
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public GUIStyle style;
    private string str = "A string...";
    void OnGUI() {
        GUI.skin.textField = style;
        str = GUILayout.TextField(str);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public style as GUIStyle

	private str as string = 'A string...'

	def OnGUI() as void:
		GUI.skin.textField = style
		str = GUILayout.TextField(str)