If non-0, any GUI elements rendered with this style will have the width specified here.
// Prints the value of fixedWidth. function OnGUI() { Debug.Log(GUI.skin.button.fixedWidth); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void OnGUI() { Debug.Log(GUI.skin.button.fixedWidth); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def OnGUI() as void: Debug.Log(GUI.skin.button.fixedWidth)