GUIStyle.normal
var normal: GUIStyleState;
GUIStyleState normal;
normal as GUIStyleState
Description

Rendering settings for when the component is displayed normally.

	// Prints the text color that button is using.

function OnGUI() { Debug.Log(GUI.skin.button.normal.textColor); }
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void OnGUI() {
        Debug.Log(GUI.skin.button.normal.textColor);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def OnGUI() as void:
		Debug.Log(GUI.skin.button.normal.textColor)