Rendering settings for when the element is turned on and pressed down.
// Sets the text color of button to yellow when an // element is turned on and pressed down. function OnGUI() { GUI.skin.button.onActive.textColor = Color.yellow; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void OnGUI() { GUI.skin.button.onActive.textColor = Color.yellow; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def OnGUI() as void: GUI.skin.button.onActive.textColor = Color.yellow