Rendering settings for when the element has keyboard and is turned on.
function OnGUI() { GUI.skin.button.onFocused.textColor = Color.green; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void OnGUI() { GUI.skin.button.onFocused.textColor = Color.green; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def OnGUI() as void: GUI.skin.button.onFocused.textColor = Color.green