The text color used by GUI elements in this state.
// Sets the text color to yellow of customStyles[0] when an // element is turned on and pressed down function OnGUI() { if(GUI.skin.customStyles.Length > 0) GUI.skin.customStyles[0].onActive.textColor = Color.yellow; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void OnGUI() { if (GUI.skin.customStyles.Length > 0) GUI.skin.customStyles[0].onActive.textColor = Color.yellow; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def OnGUI() as void: if GUI.skin.customStyles.Length > 0: GUI.skin.customStyles[0].onActive.textColor = Color.yellow