The anchor of the text.
guiText.anchor = TextAnchor.MiddleCenter;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { guiText.anchor = TextAnchor.MiddleCenter; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: guiText.anchor = TextAnchor.MiddleCenter