GUIText.richText
var richText: bool;
bool richText;
richText as bool
Description
Enable HTML-style tags for Text Formatting Markup.
Supported tags are:
<color="htmlcolor">colored text</color>, where "htmlcolor" is a html color string, like "#ff0000" or "red".
<b>bold text</b>
<i>italic text</i>
<size=20>sized text</size>
These are only supported for fonts set to use dynamic font rendering, except for the 'color' tag.
guiText.richText = true;
using UnityEngine;
using System.Collections;
public class Example : MonoBehaviour {
void Example() {
guiText.richText = true;
}
}
import UnityEngine
import System.Collections
public class Example(MonoBehaviour):
def Example() as void:
guiText.richText = true