The Renderer attached to this GameObject (Read Only). (null if there is none attached).
var other : GameObject; other.renderer.material.color = Color.green;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public GameObject other; void Example() { other.renderer.material.color = Color.green; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public other as GameObject def Example() as void: other.renderer.material.color = Color.green