type | The type of Component to retrieve. |
Returns the component of Type type
if the game object has one attached, null if it doesn't. You can access both builtin components or scripts with this function.
function Start () { var curTransform : Transform; curTransform = gameObject.GetComponent(Transform); // This is equivalent to: curTransform = gameObject.transform; } function Update () { // To access public variables and functions // in another script attached to the same game object. // (ScriptName is the name of the javascript file) var other : ScriptName = gameObject.GetComponent(ScriptName); // Call the function DoSomething on the script other.DoSomething (); // set another variable in the other script instance other.someVariable = 5; }
no example available in C#
no example available in Boo
Generic version. See the Generic Functions page for more details.
type | The type of Component to retrieve. |
Returns the component with name type
if the game object has one attached, null if it doesn't.
function Update () { // To access public variables and functions // in another script attached to the same game object. // (ScriptName is the name of the javascript file) var other : ScriptName; other = gameObject.GetComponent("ScriptName"); // Call the function DoSomething on the script other.DoSomething (); // set another variable in the other script instance other.someVariable = 5; }
no example available in C#
no example available in Boo