Joint.anchor
var anchor: Vector3;
Vector3 anchor;
anchor as Vector3
Description

The Position of the anchor around which the joints motion is constrained.

The Position is defined in local space.
	hingeJoint.anchor = Vector3 (2, 0, 0);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        hingeJoint.anchor = new Vector3(2, 0, 0);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		hingeJoint.anchor = Vector3(2, 0, 0)