If freeSpin
is enabled the motor will only accelerate but never slow down.
hingeJoint.motor.freeSpin = false;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { hingeJoint.motor.freeSpin = false; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: hingeJoint.motor.freeSpin = false