The fade speed of the flare.
// Sets the fade speed of the flare var lf : LensFlare; var tr : Transform; function Update() { lf.fadeSpeed = 0.5; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public LensFlare lf; public Transform tr; void Update() { lf.fadeSpeed = 0.5F; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public lf as LensFlare public tr as Transform def Update() as void: lf.fadeSpeed = 0.5F