How to render the light.
// Make the light only render with vertex lighting light.renderMode = LightRenderMode.ForceVertex;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { light.renderMode = LightRenderMode.ForceVertex; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: light.renderMode = LightRenderMode.ForceVertex