Light.shadowBias
var shadowBias: float;
float shadowBias;
shadowBias as float
Description

Shadow mapping bias.

See Also: shadows property.
	light.shadowBias = 0.2;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        light.shadowBias = 0.2F;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		light.shadowBias = 0.2F