Light.shadowStrength
var shadowStrength: float;
float shadowStrength;
shadowStrength as float
Description

Strength of light's shadows.

See Also: shadows property, Renderer.castShadows, Renderer.receiveShadows.
	// make light's shadows very faint
	light.shadowStrength = 0.3;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        light.shadowStrength = 0.3F;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		light.shadowStrength = 0.3F