MaterialEditor.GetMaterialProperties
static function GetMaterialProperties(mats: Object[]): MaterialProperty[];
static MaterialProperty[] GetMaterialProperties(Object[] mats);
static def GetMaterialProperties(mats as Object[]) as MaterialProperty[]
Description

Get shader property information of the passed materials.

When implementing custom MaterialEditors, you'd usually pass this.targets array to this function, i.e. all the selected materials.

See Also: MaterialProperty.