MaterialEditor.RangeProperty
RangeProperty(prop: MaterialProperty, label: string): float;
float RangeProperty(MaterialProperty prop, string label);
def RangeProperty(prop as MaterialProperty, label as string) as float
RangeProperty(position: Rect, prop: MaterialProperty, label: string): float;
float RangeProperty(Rect position, MaterialProperty prop, string label);
def RangeProperty(position as Rect, prop as MaterialProperty, label as string) as float
Parameters

label Label for the property.
Description

Draw a range slider for a range shader property.