Object.ToString
ToString(): string;
string ToString();
def ToString() as string
Description

Returns the name of the game object.

	Debug.Log(gameObject);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        Debug.Log(gameObject);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		Debug.Log(gameObject)