The angular velocity of new particles in degrees per second.
particleEmitter.angularVelocity = 100;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { particleEmitter.angularVelocity = 100; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: particleEmitter.angularVelocity = 100