Physics.GetIgnoreLayerCollision
static function GetIgnoreLayerCollision(layer1: int, layer2: int): bool;
static bool GetIgnoreLayerCollision(int layer1, int layer2);
static def GetIgnoreLayerCollision(layer1 as int, layer2 as int) as bool
Description

Are collisions between layer1 and layer2 being ignored?

Returns the value set by Physics.IgnoreLayerCollision or in the Physics inspector.