PlayerSettings.SetScriptingDefineSymbolsForGroup
static function SetScriptingDefineSymbolsForGroup(targetGroup: BuildTargetGroup, defines: string): void;
static void SetScriptingDefineSymbolsForGroup(BuildTargetGroup targetGroup, string defines);
static def SetScriptingDefineSymbolsForGroup(targetGroup as BuildTargetGroup, defines as string) as void
Description

Set user-specified symbols for script compilation for the given build target group.