PrefabUtility.CreatePrefab
static function CreatePrefab(path: string, go: GameObject, options: ReplacePrefabOptions = ReplacePrefabOptions.Default): GameObject;
static GameObject CreatePrefab(string path, GameObject go, ReplacePrefabOptions options = ReplacePrefabOptions.Default);
static def CreatePrefab(path as string, go as GameObject, options as ReplacePrefabOptions = ReplacePrefabOptions.Default) as GameObject
Description

Creates a prefab from a game object hierarchy.