Projector.aspectRatio
var aspectRatio: float;
float aspectRatio;
aspectRatio as float
Description

The aspect ratio of the projection.

This is projection width divided by height. An aspect ratio of 1.0 makes the projection square; a ratio of 2.0 makes it twice as wide than high. See Also: projector component.
	function Start() {
		var proj : Projector = GetComponent(Projector);
		proj.aspectRatio = 2.0;
	}
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Start() {
        Projector proj = GetComponent<Projector>();
        proj.aspectRatio = 2.0F;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Start() as void:
		proj as Projector = GetComponent[of Projector]()
		proj.aspectRatio = 2.0F