Is the projection orthographic (true) or perspective (false)?
function Start() { var proj : Projector = GetComponent (Projector); proj.orthographic = true; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: proj as Projector = GetComponent[of Projector]() proj.orthographic = true