Center coordinate of the rectangle.
var rect = Rect (0, 0, 100, 100); print(rect.center); rect.center = new Vector2 (10, 10);
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public Rect rect = new Rect(0, 0, 100, 100); void Example() { print(rect.center); rect.center = new Vector2(10, 10); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public rect as Rect = Rect(0, 0, 100, 100) def Example() as void: print(rect.center) rect.center = Vector2(10, 10)