Rect.width
var width: float;
float width;
width as float
Description

Width of the rectangle.

	var rect = Rect (0, 0, 10, 10);
	print(rect.width);
	rect.width = 20;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public Rect rect = new Rect(0, 0, 10, 10);
    void Example() {
        print(rect.width);
        rect.width = 20;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public rect as Rect = Rect(0, 0, 10, 10)

	def Example() as void:
		print(rect.width)
		rect.width = 20