ShaderUtil.IsShaderPropertyHidden
static function IsShaderPropertyHidden(s: Shader, propertyIdx: int): bool;
static bool IsShaderPropertyHidden(Shader s, int propertyIdx);
static def IsShaderPropertyHidden(s as Shader, propertyIdx as int) as bool
Parameters

s The shader to check against.
propertyIdx The property index to use.
Description

Is the shader propery at index propertyIdx of Shader s hidden?