The text contents of the .txt file as a string. (Read Only)
var asset : TextAsset; function Start () { print(asset.text); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public TextAsset asset; void Start() { print(asset.text); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public asset as TextAsset def Start() as void: print(asset.text)